/*****************************************************************************************
This file is a part of Arise library.

This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.

This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
Lesser General Public License for more details.

Arise Engine		IndoorSector.h

					E-mail:		arise_engine@mail.ru

					Origin by:	DK Engine 0.019,
								dev (avon.dn.ua@gmail.com), Agressor (agress0r@mail.ru)

created:			05.12.2004
last changes:		15.04.2007
*****************************************************************************************/
#pragma once

class IndoorSector: public Sector
{
private:

	bool m_is_send_to_render;

public:
	IndoorSector();
	~IndoorSector();

	void Update();

	void SetSendToRender(bool send_result){m_is_send_to_render = send_result;}

	bool IsSendToRender();
};


